Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
6+0 • Rated •
ANTICHESS
gorodencovasile (1285?)
+27
cezar8 (1202)
−23
Variant ending • White is victorious
Ariadna Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "Ariadna Arena"] [Site "http://chess-academy.net/0Kfbym9Z"] [Date "2025.03.05"] [Round "-"] [White "gorodencovasile"] [Black "cezar8"] [Result "1-0"] [UTCDate "2025.03.05"] [UTCTime "17:23:16"] [WhiteElo "1285"] [BlackElo "1202"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3) 1... d5?? { (Mate in 16 → 1.10) Lost forced checkmate sequence. Best move was b5. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Nxd2 Na6 6. Nxe4 Nc5 7. Nxc5 h5 8. Bxg8) 2. exd5 Qxd5 3. Qf3?? { (0.97 → Mate in 14) Checkmate is now unavoidable. Best move was Ba6. } (3. Ba6) 3... Qxf3 4. gxf3 e5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Best move was b5. } (4... b5 5. Bxb5 Bh3 6. Bxe8 a5 7. Bxf7 Nf6 8. Nxh3 Ne4 9. fxe4 e6 10. Bxe6 Rg8 11. Bxg8) 5. f4 exf4 6. Ne2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Best move was Ba6. } (6. Ba6 bxa6 7. b4 Bxb4 8. Bb2 Bxd2 9. Bxg7 Bxe1 10. Bxh8 Bxf2 11. Nh3 Bxh3 12. Bf6 Nxf6) 6... Bc5 7. Nxf4 Bxf2 8. Kxf2 h5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Best move was b5. } (8... b5 9. Bxb5 a5 10. Bxe8 Ne7 11. Bxf7 Bh3 12. Nxh3 Nd5 13. Bxd5 Re8 14. Bxa8 g5 15. Nxg5) 9. Nxh5 Rxh5 10. h3?? { (Mate in 11 → -4.48) Lost forced checkmate sequence. Best move was Bh3. } (10. Bh3 Bxh3 11. Kg2 Bxg2 12. Rd1 Rxh2 13. Rh1 Rxh1 14. d4 Rxc1 15. Nd2 Rxa1 16. a4 Rxa4) 10... Rxh3 11. Rxh3?? { (-3.74 → Mate in 9) Checkmate is now unavoidable. Best move was Bxh3. } (11. Bxh3) 11... Bxh3 12. Bxh3 f5 13. Bxf5 Kd7?? { (Mate in 7 → -1.82) Lost forced checkmate sequence. Best move was g6. } (13... g6 14. Bxg6 a6 15. Bxe8 Nd7 16. Bxd7 Rc8 17. Bxc8 b5 18. Bxa6 Ne7 19. Bxb5 Nc6 20. Bxc6#) 14. Bxd7 Nxd7 15. Kf3?! { (-2.44 → -3.33) Inaccuracy. Best move was Ke3. } (15. Ke3 Ngf6) 15... Ne5?? { (-3.33 → Mate in 7) Checkmate is now unavoidable. Best move was Ne7. } (15... Ne7 16. c4) 16. d3?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Best move was d4. } (16. d4 Nxf3 17. Bf4 Nxd4 18. Bxc7 Nxc2 19. Nd2 Nxa1 20. Bb6 axb6 21. b4 Rxa2 22. b5 Rxd2#) 16... Nxd3 17. cxd3 c5?? { (Mate in 6 → 2.15) Lost forced checkmate sequence. Best move was g5. } (17... g5 18. Bxg5 Ne7 19. Bxe7 c5 20. Bxc5 Re8 21. Bxa7 b6 22. Bxb6 Re4 23. Kxe4#) 18. d4 cxd4 19. Ke3?? { (1.24 → Mate in 6) Checkmate is now unavoidable. Best move was Be3. } (19. Be3 dxe3) 19... dxe3 20. Bxe3 g5?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Best move was Rd8. } (20... Rd8 21. Bxa7 b6 22. Bxb6 g6 23. Bxd8 Nf6 24. Bxf6 g5 25. Bxg5#) 21. Bxa7 Rxa7 22. a3 Rxa3 23. Rxa3 b5 24. Ra4 bxa4 25. Nd2?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Best move was Na3. } (25. Na3 Ne7 26. b3 axb3 27. Nc2 bxc2#) 25... g4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Best move was a3. } (25... a3 26. bxa3 g4 27. a4 Nf6 28. Nb3 g3 29. a5 g2 30. a6 g1=K 31. Nd4 Kf2 32. a7) 26. b3?? { (Mate in 1 → Mate in 10) Lost forced checkmate sequence. Best move was Nb3. } (26. Nb3 axb3#) 26... axb3 27. Nxb3 g3 28. Nd4 g2 29. Nf3 g1=Q?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Best move was Ne7. } (29... Ne7 30. Nd2 g1=B 31. Nb1 Bh2 32. Na3 Be5 33. Nc4 Bd6 34. Nxd6 Nc8 35. Nxc8#) 30. Nxg1 Nf6 31. Ne2 Ng4 32. Ng1?! { (Mate in 3 → Mate in 6) Not the best checkmate sequence. Best move was Nf4. } (32. Nf4 Nh2 33. Ng2 Ng4 34. Ne3 Nxe3#) 32... Nh2 33. Nf3 Nxf3# { Game ends by variant rule. } 1-0
1
0
1
1
1
1
1
1
1
1
½
1
1
1
1
1
1
1
1
1
gorodencovasile
26½
0
1
0
0
0
0
0
0
0
0
½
0
0
0
0
0
0
0
0
0
cezar8
4½
Computer analysis
Move times
Crosstable
FEN & PGN