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5+0 • Rated •
ANTICHESS
andreeatofilat (1186?)
+80
EricPopescu (1228?)
−82
Variant ending • White is victorious
Grupa 8 Arena
Spectators
FEN
PGN
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[Event "Grupa 8 Arena"] [Site "http://chess-academy.net/1lYw7bG2"] [Date "2022.02.19"] [Round "-"] [White "andreeatofilat"] [Black "EricPopescu"] [Result "1-0"] [UTCDate "2022.02.19"] [UTCTime "13:25:00"] [WhiteElo "1186"] [BlackElo "1228"] [WhiteRatingDiff "+80"] [BlackRatingDiff "-82"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5) 1... d5?? { (Mate in 16 → 0.52) Lost forced checkmate sequence. Best move was b5. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Qxh5 Rxh5 7. Bxg8 Rxh2 8. Rxh2) 2. exd5 Qxd5 3. Nf3?? { (0.31 → Mate in 14) Checkmate is now unavoidable. Best move was Ba6. } (3. Ba6 Qxg2) 3... Qxf3?! { (Mate in 14 → -20.09) Lost forced checkmate sequence. Best move was Qxd2. } (3... Qxd2 4. Qxd2 b5 5. Bxb5 f5 6. Bxe8 Nc6 7. Bxc6 Nf6 8. Bxa8 e5 9. Nxe5 Bb7 10. Bxb7) 4. gxf3?! { (-20.09 → Mate in 12) Checkmate is now unavoidable. Best move was Qxf3. } (4. Qxf3 b5) 4... e5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Best move was b5. } (4... b5 5. Bxb5 g5 6. Bxe8 Nf6 7. Bxf7 Nd5 8. Bxd5 Na6 9. Bxa8 Bb7 10. Bxb7 e5 11. Bxa6) 5. Ba6 bxa6 6. d4?? { (Mate in 12 → -0.78) Lost forced checkmate sequence. Best move was b4. } (6. b4 Bxb4 7. d4 exd4 8. Qxd4 Bxe1 9. Qxg7 Bxf2 10. Qxh7 Rxh7 11. Rf1 Rxh2 12. Rxf2 Rxf2) 6... exd4 7. Qxd4 Bg4? { (-2.19 → -1.09) Mistake. Best move was g5. } (7... g5 8. Bxg5) 8. Qxg4 f5?? { (-3.41 → Mate in 9) Checkmate is now unavoidable. Best move was g5. } (8... g5) 9. Qxg7 Bxg7 10. Bh6 Bxh6 11. f4 Bxf4 12. Rg1?! { (Mate in 9 → 10.43) Lost forced checkmate sequence. Best move was Rf1. } (12. Rf1 Bxh2 13. Rg1 Bxg1 14. Kd2 Bxf2 15. Ke3 Bxe3 16. Nd2 Bxd2 17. Rc1 Bxc1 18. c4 Bxb2) 12... Bxh2 13. Rxg8 Rxg8 14. Kf1?? { (8.13 → 2.09) Blunder. Best move was Na3. } (14. Na3 f4) 14... Rg1?? { (2.09 → Mate in 6) Checkmate is now unavoidable. Best move was Rg2. } (14... Rg2 15. Kxg2) 15. Kxg1 Bxg1 16. c3?? { (Mate in 5 → 1.23) Lost forced checkmate sequence. Best move was Nc3. } (16. Nc3 Bxf2 17. Re1 Bxe1 18. b4 Bxc3 19. b5 axb5 20. a4 bxa4#) 16... Bxf2 17. c4 Bb6?? { (1.15 → Mate in 5) Checkmate is now unavoidable. Best move was Bh4. } (17... Bh4) 18. c5 Bxc5 19. b4 Bxb4 20. a3?! { (Mate in 3 → Mate in 7) Not the best checkmate sequence. Best move was Na3. } (20. Na3 Bxa3 21. Rc1 Bxc1 22. a3 Bxa3#) 20... Bxa3 21. Rxa3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Best move was Nxa3. } (21. Nxa3 a5 22. Rb1 Nd7 23. Rb4 axb4 24. Nb1 b3 25. Nc3 b2 26. Ne4 fxe4#) 21... h5?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Best move was Nc6. } (21... Nc6 22. Rxa6 Rb8 23. Rxa7 Rxb1 24. Rxc7 Nd4 25. Rxh7 Kd7 26. Rxd7 Rf1 27. Rxd4 Rf4 28. Rxf4#) 22. Rxa6 Nxa6 23. Nc3 Nb4 24. Ne4 fxe4# { Game ends by variant rule. } 1-0
0
1
0
EricPopescu
1
1
0
1
andreeatofilat
2
Computer analysis
Move times
Crosstable
FEN & PGN