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5+0 • Rated •
ANTICHESS
DANIEL16 (1366?)
−34
IANIS7 (1354?)
+38
Variant ending • Black is victorious
Ariadna Arena
Spectators
FEN
PGN
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[Event "Ariadna Arena"] [Site "http://chess-academy.net/2Qsh9nb1"] [Date "2025.04.08"] [Round "-"] [White "DANIEL16"] [Black "IANIS7"] [Result "0-1"] [UTCDate "2025.04.08"] [UTCTime "16:59:01"] [WhiteElo "1366"] [BlackElo "1354"] [WhiteRatingDiff "-34"] [BlackRatingDiff "+38"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. f4?? { (0.15 → -8.09) Blunder. Best move was e3. } (1. e3 b5) 1... e5 2. fxe5 f6?? { (-9.57 → -0.10) Blunder. Best move was Ba3. } (2... Ba3 3. bxa3 Qg5 4. Kf2 Qxg2 5. Kxg2 Na6 6. Kf2 Nb4 7. axb4 c5 8. bxc5 d6 9. cxd6) 3. exf6 gxf6?? { (-0.28 → 4.41) Blunder. Best move was Qxf6. } (3... Qxf6 4. b4) 4. Nf3?? { (4.41 → 0.00) Blunder. Best move was b4. } (4. b4 Bxb4) 4... Qe7?? { (0.00 → 7.18) Blunder. Best move was Bd6. } (4... Bd6 5. h4 Bh2 6. Rxh2 Ne7 7. g3 Kf7 8. b3 b5 9. Rf2 f5 10. Rh2 Kg6 11. Rf2) 5. Ng5?? { (7.18 → 1.66) Blunder. Best move was b4. } (5. b4 Qxb4) 5... fxg5 6. h4?? { (2.66 → Mate in 15) Checkmate is now unavoidable. Best move was e4. } (6. e4 Qxe4) 6... gxh4 7. Rxh4 Qxe2 8. Kxe2 Ba3 9. Rxh7 Rxh7 10. bxa3 d6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Best move was Na6. } (10... Na6 11. g4 Nb4 12. axb4 c5 13. bxc5 Rh3 14. Bxh3 d6 15. cxd6 Bxg4 16. Bxg4 Kd7 17. Bxd7) 11. g4 Bxg4 12. Bh3?? { (Mate in 9 → -4.69) Lost forced checkmate sequence. Best move was Kf2. } (12. Kf2 Bxd1 13. a4 Bxc2 14. Na3 Bxa4 15. Bh3 Rxh3 16. Nc2 Bxc2 17. Ba3 Rxa3 18. Rd1 Rxa2) 12... Bxh3 13. Kf1?? { (-4.53 → Mate in 9) Checkmate is now unavoidable. Best move was Qf1. } (13. Qf1 Bxf1) 13... Bxf1 14. Qxf1 Kf7?? { (Mate in 8 → -3.36) Lost forced checkmate sequence. Best move was Rh1. } (14... Rh1 15. Qxh1 d5 16. Qxd5 b6 17. Qxg8 a6 18. Qxe8 Nd7 19. Qxa8 Ne5 20. Qxa6 b5 21. Qxb5) 15. Qxf7 Rxf7 16. Nc3?? { (-1.84 → Mate in 8) Checkmate is now unavoidable. Best move was d4. } (16. d4 Rf4) 16... d5 17. Nxd5 b6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Best move was Nd7. } (17... Nd7 18. Nxc7 Nc5 19. Nxa8 Rc7 20. Nxc7 b5 21. Nxb5 Nf6 22. Nxa7 Nd3 23. cxd3 Ne4 24. dxe4#) 18. Nxb6?? { (Mate in 7 → -2.16) Lost forced checkmate sequence. Best move was Nxc7. } (18. Nxc7 Rxc7 19. Bb2 Rxc2 20. d4 Rxb2 21. Rc1 Rxa2 22. a4 Rxa4 23. Rf1 Rxd4 24. Rf6 Nxf6#) 18... cxb6 19. c3?? { (-1.29 → Mate in 7) Checkmate is now unavoidable. Best move was d4. } (19. d4 Rf4 20. Bxf4 Nd7 21. Bc1 Nc5 22. dxc5 bxc5 23. Bh6 Nxh6 24. Rb1 a5 25. Rb4 cxb4) 19... Nc6 20. d4 Nxd4 21. cxd4 Re7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Best move was Rf4. } (21... Rf4 22. Bxf4 Rb8 23. Bxb8 Nf6 24. Bxa7 Ne4 25. Bxb6 Nc5 26. dxc5#) 22. Be3 Rxe3 23. Re1?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Best move was Rf1. } (23. Rf1 Rxa3 24. Rd1 Rxa2 25. Rd2 Rxd2 26. d5 Rxd5#) 23... Rxe1 24. a4 Re5 25. dxe5 Nf6 26. exf6 b5?! { (Mate in 5 → Mate in 9) Not the best checkmate sequence. Best move was a5. } (26... a5 27. f7 Ra6 28. f8=Q Ra8 29. Qxa8 b5 30. axb5 a4 31. Qxa4#) 27. axb5 a6 28. bxa6 Rxa6 29. a3 Rxf6 30. a4 Rf8?! { (Mate in 2 → Mate in 3) Not the best checkmate sequence. Best move was Rc6. } (30... Rc6 31. a5 Rb6 32. axb6#) 31. a5 Rb8 32. a6 Rb7 33. axb7# { Game ends by variant rule. } 0-1
0
1
1
0
0
1
0
1
0
1
1
1
0
1
1
0
1
0
1
0
IANIS7
17
1
0
0
1
1
0
1
0
1
0
0
0
1
0
0
1
0
1
0
1
DANIEL16
9
Computer analysis
Move times
Crosstable
FEN & PGN