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5+0 • Rated •
KOTH
Teodor_Ababii (1230)
−27
SofiaStangu (1037?)
+120
King in the center • Black is victorious
lion26 Arena
Spectators
FEN
PGN
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[Event "lion26 Arena"] [Site "http://chess-academy.net/4IEUl5Lj"] [Date "2022.04.29"] [Round "-"] [White "Teodor_Ababii"] [Black "SofiaStangu"] [Result "0-1"] [UTCDate "2022.04.29"] [UTCTime "16:19:07"] [WhiteElo "1230"] [BlackElo "1037"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+120"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "B01"] [Opening "Scandinavian Defense"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4 d5? { (0.20 → 1.37) Mistake. Best move was e6. } { B01 Scandinavian Defense } (1... e6 2. Nf3 d5 3. e5 d4 4. c3 c5 5. b4 f6 6. bxc5) 2. f3? { (1.37 → -0.97) Mistake. Best move was exd5. } (2. exd5 e6) 2... Kd7?? { (-0.97 → 2.82) Blunder. Best move was c5. } (2... c5) 3. Ke2?? { (2.82 → -0.93) Blunder. Best move was d4. } (3. d4 Nf6) 3... Ke6?? { (-0.93 → 3.38) Blunder. Best move was Nf6. } (3... Nf6 4. d4) 4. f4?? { (3.38 → 0.34) Blunder. Best move was d4. } (4. d4) 4... g5? { (0.34 → 3.21) Mistake. Best move was dxe4. } (4... dxe4) 5. Ke3?? { (3.21 → -0.56) Blunder. Best move was Nc3. } (5. Nc3 Nf6) 5... Bg7?? { (-0.56 → 5.04) Blunder. Best move was c5. } (5... c5 6. g3) 6. Nf3?? { (5.04 → -13.06) Blunder. Best move was Qg4+. } (6. Qg4+ Kd6) 6... gxf4+ 7. Kxf4 Bh6+ 8. Kg4?! { (-14.36 → Mate in 8) Checkmate is now unavoidable. Best move was Kg3. } (8. Kg3 Nf6 9. d4 Nxe4+ 10. Kh4 Kd6 11. Nc3 e6+ 12. Kh3 Nf2+ 13. Kg3 Nxh1+ 14. Kh3 Nf2+) 8... Nf6+ 9. Kh4 Nxe4?? { (Mate in 3 → -5.05) Lost forced checkmate sequence. Best move was Qg8. } (9... Qg8 10. h3 Qg5+ 11. Nxg5+ Ke5#) 10. Kg4?? { (-5.05 → Mate in 3) Checkmate is now unavoidable. Best move was d3. } (10. d3 Kf6) 10... Nc6?! { (Mate in 3 → Mate in 6) Not the best checkmate sequence. Best move was Qg8+. } (10... Qg8+ 11. Kh5 Nf6+ 12. Kh4 Qg4#) 11. Kh5 Ne5?! { (Mate in 3 → -27.08) Lost forced checkmate sequence. Best move was Qg8. } (11... Qg8 12. Bd3 Qg5+ 13. Nxg5+ Ke5#) 12. Kxh6?! { (-27.08 → Mate in 3) Checkmate is now unavoidable. Best move was d4. } (12. d4 Nxf3) 12... Nxf3 13. d4 c5?! { (Mate in 2 → -16.67) Lost forced checkmate sequence. Best move was Qf8+. } (13... Qf8+ 14. Kh5 Nf6#) 14. c3?! { (-16.67 → Mate in 2) Checkmate is now unavoidable. Best move was gxf3. } (14. gxf3) 14... cxd4?! { (Mate in 2 → Mate in 3) Not the best checkmate sequence. Best move was Qf8+. } (14... Qf8+ 15. Kh5 Nf6#) 15. cxd4 Nxd4?! { (Mate in 2 → Mate in 5) Not the best checkmate sequence. Best move was Qf8+. } (15... Qf8+ 16. Kh5 Nf6#) 16. Qxd4 Qb6 17. Qxe4+ Kf6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Best move was dxe4. } (17... dxe4 18. Kg5 Kd5#) 18. Kh5?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Best move was Bg5#. } (18. Bg5#) 18... dxe4 19. Bg5+ Ke5# { Game ends by variant rule. } 0-1
1
0
1
1
1
1
0
0
0
0
0
1
1
0
0
0
0
1
1
1
Teodor_Ababii
15
0
1
0
0
0
0
1
1
1
1
1
0
0
1
1
1
1
0
0
0
SofiaStangu
17
Computer analysis
Move times
Crosstable
FEN & PGN