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4+0 • Rated •
ANTICHESS
MATEI11 (1200?)
−31
DANIEL16 (1448?)
+28
Variant ending • Black is victorious
Ariadna Arena
Spectators
FEN
PGN
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[Event "Ariadna Arena"] [Site "http://chess-academy.net/5FVKQYG1"] [Date "2025.03.27"] [Round "-"] [White "MATEI11"] [Black "DANIEL16"] [Result "0-1"] [UTCDate "2025.03.27"] [UTCTime "17:49:47"] [WhiteElo "1200"] [BlackElo "1448"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qf3 Bc5 5. Qxf7 Kxf7 6. Nh3 Bxe3 7. fxe3 Qh4) 1... Nc6?? { (Mate in 16 → 20.82) Lost forced checkmate sequence. Best move was e5. } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 Nc6 5. Bxc7 Nxe5 6. Bxe5 g5 7. Bxh8 Bg7 8. Bxg7) 2. b4?? { (20.82 → 0.67) Blunder. Best move was Bh6. } (2. Bh6) 2... Nxb4 3. c3?? { (2.31 → Mate in 15) Checkmate is now unavoidable. Best move was Bh6. } (3. Bh6) 3... Nxa2 4. Rxa2 Rb8?? { (Mate in 14 → -0.77) Lost forced checkmate sequence. Best move was e5. } (4... e5 5. dxe5 Bb4 6. cxb4 Qg5 7. Bxg5 Kd8 8. Bxd8 Ne7 9. Bxe7 Rf8 10. Bxf8 b5 11. Rxa7) 5. Rxa7 h6?? { (-0.31 → Mate in 14) Checkmate is now unavoidable. Best move was g5. } (5... g5 6. Bxg5) 6. Rxb7 Rxb7 7. Bxh6 gxh6 8. g4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Best move was Qb3. } (8. Qb3 Rxb3 9. c4 Rxb1 10. c5 Rxe1 11. e4 Rxe4 12. Bd3 Rxd4 13. Be4 Rxe4 14. Ne2 Rxe2) 8... Rxb1 9. Qxb1 Bb7 10. Qxb7 Qb8?? { (Mate in 14 → 0.44) Lost forced checkmate sequence. Best move was c5. } (10... c5 11. Qxd7 Kxd7 12. dxc5 f5 13. gxf5 Ke6 14. fxe6 Qd4 15. cxd4 Rh7 16. d5 h5 17. d6) 11. Qxb8 Bg7 12. Qxe8 Bxd4 13. Qxg8 Rxg8?? { (0.01 → Mate in 8) Checkmate is now unavoidable. Best move was Bxc3. } (13... Bxc3) 14. cxd4 Rxg4 15. Kd2?? { (Mate in 7 → 3.45) Lost forced checkmate sequence. Best move was Nh3. } (15. Nh3 Rxd4 16. Ng5 hxg5 17. e4 Rxe4 18. h3 Rxe1 19. Bd3 Rxh1 20. Be4 Rxh3 21. Bf3 Rxf3#) 15... Rxg1 16. Rxg1 f5? { (3.33 → 4.80) Mistake. Best move was f6. } (16... f6) 17. Rg2? { (4.80 → 2.27) Mistake. Best move was d5. } (17. d5) 17... c5?? { (2.27 → Mate in 10) Checkmate is now unavoidable. Best move was f4. } (17... f4 18. e3) 18. dxc5 d6 19. cxd6 exd6 20. Rg4 fxg4 21. h3 gxh3 22. Bxh3 d5 23. e4 dxe4 24. f3 exf3 25. Ke2 fxe2 26. Bf5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Best move was Bf1. } (26. Bf1 exf1=Q#) 26... e1=K?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Best move was e1=B. } (26... e1=B 27. Bh3 Bf2 28. Bd7 Bd4 29. Bc8 Ba7 30. Bf5 Bc5 31. Bc8 Bg1 32. Bh3 Bh2 33. Bf5) 27. Bh3?! { (Mate in 4 → Mate in 6) Not the best checkmate sequence. Best move was Be4. } (27. Be4 h5 28. Bf5 h4 29. Be4 Kd1 30. Bc2 Kxc2#) 27... Kf1 28. Bxf1 h5 29. Bh3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Best move was Be2. } (29. Be2 h4 30. Bf3 h3 31. Bg2 hxg2#) 29... h4 30. Be6 h3 31. Bxh3# { Game ends by variant rule. } 0-1
1
1
1
0
0
0
1
1
0
1
1
1
1
DANIEL16
9
0
0
0
1
1
1
0
0
1
0
0
0
0
MATEI11
4
Computer analysis
Move times
Crosstable
FEN & PGN