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5+0 • Rated •
ANTICHESS
Savciuc (1288?)
−19
David2013_X (1746?)
+24
Variant ending • Black is victorious
Academie22 Arena
Spectators
FEN
PGN
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[Event "Rated Antichess tournament https://lichess.org/tournament/Sj9c5FE5"] [Site "http://chess-academy.net/ODsVMee0"] [Date "2025.04.25"] [Round "-"] [White "Savciuc"] [Black "David2013_X"] [Result "0-1"] [UTCDate "2025.04.25"] [UTCTime "17:45:52"] [WhiteElo "1288"] [BlackElo "1746"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5) 1... e5 2. dxe5 Qf6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Best move was Qg5. } (2... Qg5 3. Bxg5 Kd8 4. Bxd8 Nc6 5. Bxc7 Nxe5 6. Bxe5 g5 7. Bxh8 Ba3 8. Qxd7 Bxd7 9. bxa3) 3. exf6 Nxf6 4. Qxd7 Kxd7 5. Bh6 gxh6 6. e4 Nxe4 7. Kd2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Best move was Bc4. } (7. Bc4 Nxf2 8. Bxf7 Nxh1 9. Be8 Kxe8 10. g4 Bxg4 11. Nh3 Bxh3 12. b4 Bxb4 13. Kf2 Nxf2) 7... Nxd2 8. Nxd2 Ba3 9. bxa3 Kc6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Best move was b5. } (9... b5 10. Bxb5 Rg8 11. Bxd7 Rxg2 12. Bxc8 Rxh2 13. Rxh2 Nd7 14. Bxd7 h5 15. Rxh5 Rb8 16. Rxh7) 10. Bb5 Kxb5 11. Nc4 Kxc4 12. c3?? { (Mate in 11 → -1.20) Lost forced checkmate sequence. Best move was g4. } (12. g4 Bxg4 13. Rd1 Bxd1 14. a4 Bxc2 15. Ne2 Bxa4 16. Rd1 Bxd1 17. h4 Bxe2 18. h5 Bxh5) 12... Kxc3 13. Nf3?? { (-0.41 → Mate in 9) Checkmate is now unavoidable. Best move was g4. } (13. g4) 13... Kb3?? { (Mate in 9 → -1.21) Lost forced checkmate sequence. Best move was Kd4. } (13... Kd4 14. Nxd4 Bh3 15. gxh3 b5 16. Nxb5 a5 17. Nxc7 Rc8 18. Nxa8 Rc1 19. Raxc1 Nc6 20. Rxc6) 14. axb3 h5?? { (-1.41 → 2.97) Blunder. Best move was Bh3. } (14... Bh3 15. gxh3 h5 16. h4 f5 17. Raf1 Nd7 18. Rfg1 Ne5 19. Nxe5 Rag8 20. Rxg8 Rxg8 21. Nf3) 15. Ng5?? { (2.97 → Mate in 8) Checkmate is now unavoidable. Best move was h4. } (15. h4) 15... h4?? { (Mate in 8 → -3.38) Lost forced checkmate sequence. Best move was Re8. } (15... Re8 16. Nxf7 Bh3 17. gxh3 Rd8 18. Nxd8 Na6 19. Nxb7 Nb4 20. axb4 Rd8 21. Rxa7 h4 22. Nxd8) 16. Nxh7 Rxh7 17. g3?? { (-3.24 → Mate in 15) Checkmate is now unavoidable. Best move was h3. } (17. h3 Bxh3) 17... hxg3 18. hxg3 Rxh1 19. Rxh1 Bh3 20. Rxh3 c6? { (-4.88 → -2.01) Mistake. Best move was Nd7. } (20... Nd7) 21. Rh8?? { (-2.01 → Mate in 5) Checkmate is now unavoidable. Best move was a4. } (21. a4 Nd7 22. Rh8 Rxh8 23. a5 b5 24. axb6 axb6 25. f4 b5 26. f5 Nb6 27. g4 b4) 21... Nd7?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was Na6. } (21... Na6 22. Rxa8 Nb4 23. axb4 b5 24. Rxa7 c5 25. Rxf7 cxb4 26. f4#) 22. Rxa8 Nb8 23. Rxa7 Na6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Best move was c5. } (23... c5 24. Rxb7 f5 25. Rxb8 f4 26. gxf4 c4 27. bxc4#) 24. Rxa6 bxa6 25. a4?? { (0.30 → Mate in 38) Checkmate is now unavoidable. Best move was f4. } (25. f4 f5) 25... f6?? { (Mate in 38 → 0.00) Lost forced checkmate sequence. Best move was c5. } (25... c5 26. f4 c4 27. bxc4 f5 28. c5 a5 29. g4 fxg4 30. c6 g3 31. c7 g2 32. c8=B) 26. f4 f5 27. g4?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Best move was a5. } (27. a5 c5 28. g4 fxg4 29. b4 cxb4 30. f5 g3 31. f6 g2 32. f7 g1=N 33. f8=K b3) 27... fxg4 28. f5 g3 29. f6 g2 30. f7 g1=Q?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Best move was g1=R. } (30... g1=R 31. f8=R Rc1 32. Rb8 a5 33. Rb4 axb4 34. a5 Rc4 35. bxc4 b3 36. a6 b2 37. a7) 31. f8=K?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Best move was f8=R. } (31. f8=R a5 32. b4 axb4 33. a5 Qg6 34. Rf7 Qxf7 35. a6 Qf6 36. a7 b3 37. a8=R Qf8) 31... Qg8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Best move was Qc1. } (31... Qc1 32. Kg8 Qc4 33. bxc4 a5 34. Kg7 c5 35. Kg8#) 32. Kxg8 c5 33. Kf7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Best move was b4. } (33. b4 cxb4 34. a5 b3 35. Kf8 b2 36. Ke7 b1=R 37. Kd7 Rb2 38. Ke6 Rc2 39. Ke5 Rc1) 33... c4 34. bxc4 a5 35. c5# { Game ends by variant rule. } 0-1
0
0
0
0
0
0
1
0
0
0
0
1
0
0
0
0
0
1
0
0
Savciuc
11
1
1
1
1
1
1
0
1
1
1
1
0
1
1
1
1
1
0
1
1
David2013_X
44
Computer analysis
Move times
Crosstable
FEN & PGN