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5+0 • Rated •
ANTICHESS
raresmanciu123 (1686?)
−144
lion26 (1464)
+20
Variant ending • Black is victorious
lion26 Arena
Spectators
FEN
PGN
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[Event "lion26 Arena"] [Site "http://chess-academy.net/ORqB1VF9"] [Date "2022.03.31"] [Round "-"] [White "raresmanciu123"] [Black "lion26"] [Result "0-1"] [UTCDate "2022.03.31"] [UTCTime "16:45:35"] [WhiteElo "1686"] [BlackElo "1464"] [WhiteRatingDiff "-144"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } (1. e3) 1... d6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Best move was b5. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. Ba6 bxa6 3. Qg4 Bxg4 4. Nf3?? { (Mate in 12 → -2.66) Lost forced checkmate sequence. Best move was Kd1. } (4. Kd1 Bxd1 5. d3 Bxc2 6. Nc3 Bxd3 7. e5 dxe5 8. Bh6 gxh6 9. Ne4 Bxe4 10. Nh3 Bxg2) 4... Bxf3 5. gxf3 f5 6. exf5 e6?! { (-2.93 → -2.16) Inaccuracy. Best move was Nf6. } (6... Nf6) 7. fxe6 Kf7 8. exf7 d5?? { (-1.91 → Mate in 12) Checkmate is now unavoidable. Best move was Nf6. } (8... Nf6) 9. fxg8=Q Rxg8 10. c4?? { (Mate in 12 → 1.00) Lost forced checkmate sequence. Best move was b4. } (10. b4 Bxb4 11. c4 dxc4 12. d4 Qxd4 13. Rf1 Qxa1 14. Rh1 Qxa2 15. Nc3 Bxc3 16. Ke2 Qxe2) 10... dxc4 11. d3? { (1.79 → -0.58) Mistake. Best move was d4. } (11. d4 Qxd4) 11... cxd3?? { (-0.58 → Mate in 8) Checkmate is now unavoidable. Best move was Qxd3. } (11... Qxd3 12. Rf1 Qxb1 13. Rxb1 c3 14. bxc3 Ba3 15. Bxa3 c5 16. Bxc5 a5 17. Bxa7 Rxa7 18. Rxb8) 12. Bg5 Qxg5 13. Nd2?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Best move was Ke2. } (13. Ke2 dxe2 14. Nd2 Qxd2 15. a4 Qxb2 16. Rad1 exd1=Q 17. Rxd1 Qxf2 18. f4 Qxf4 19. a5 Qxh2) 13... Qxd2 14. Kxd2 Nc6?? { (Mate in 9 → 0.61) Lost forced checkmate sequence. Best move was Bb4. } (14... Bb4 15. Kxd3 Be1 16. Rhxe1 Re8 17. Rxe8 Nc6 18. Rxa8 Na5 19. Rxa7 h5 20. Rxc7 h4 21. Rxg7) 15. Kxd3 Ba3 16. bxa3 Nb4?? { (-0.12 → 6.09) Blunder. Best move was Nd8. } (16... Nd8 17. Rhd1) 17. axb4 a5 18. bxa5 g6?? { (3.63 → Mate in 8) Checkmate is now unavoidable. Best move was c5. } (18... c5 19. Rhe1) 19. Rab1?? { (Mate in 8 → 2.24) Lost forced checkmate sequence. Best move was Rhe1. } (19. Rhe1 c5 20. Re8 Raxe8 21. Ke2 Rxe2 22. a4 Rxf2 23. h4 Rxf3 24. h5 gxh5 25. Ra3 Rxa3) 19... Rab8 20. Rxb8 Rxb8 21. Rg1?? { (2.89 → Mate in 5) Checkmate is now unavoidable. Best move was Ke2. } (21. Ke2 Rb6 22. axb6 axb6 23. f4 b5 24. f5 gxf5 25. h4 b4 26. h5 c5 27. Rg1 f4) 21... Rb1?? { (Mate in 5 → 4.54) Lost forced checkmate sequence. Best move was h6. } (21... h6 22. Rxg6 Rb1 23. Rxh6 c6 24. Rxc6 Rb3 25. axb3 a6 26. Rxa6#) 22. Rxb1 c6 23. Rb5?! { (5.93 → 4.95) Inaccuracy. Best move was a6. } (23. a6 c5) 23... cxb5 24. Kc4?? { (4.75 → Mate in 11) Checkmate is now unavoidable. Best move was a3. } (24. a3 a6 25. Kd2 h5 26. f4 g5 27. fxg5 h4 28. a4 bxa4 29. g6 a3 30. f4 a2) 24... bxc4 25. h3 c3 26. a6 c2 27. f4 c1=R?! { (Mate in 5 → Mate in 8) Not the best checkmate sequence. Best move was g5. } (27... g5 28. fxg5 h6 29. gxh6 c1=R 30. f4 Rg1 31. h7 Rg8 32. hxg8=Q#) 28. f5 gxf5 29. h4 Rb1?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was Rg1. } (29... Rg1 30. f4 h5 31. a4 Rg7 32. a5 Rb7 33. axb7 a6 34. b8=Q#) 30. a3 Rb4?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Best move was h6. } (30... h6 31. a4 f4 32. a5 f3 33. h5 Rb7 34. axb7 a6 35. b8=Q#) 31. axb4 f4 32. b5 f3 33. b6?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was h5. } (33. h5 h6 34. b6 axb6 35. a7 b5 36. a8=R b4 37. Ra3 bxa3#) 33... axb6 34. a7 h5 35. a8=Q?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Best move was a8=R. } (35. a8=R b5 36. Ra4 bxa4#) 35... b5 36. Qxf3 b4 37. Qxh5 b3 38. Qc5?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Best move was Qe8. } (38. Qe8 b2 39. f4 b1=K 40. h5 Kb2 41. f5 Kc3 42. f6 Kd4 43. Qe3 Kxe3 44. f7 Kf3) 38... b2 39. Qc1 bxc1=R 40. f4 Rc6 41. h5 Rg6 42. hxg6# { Game ends by variant rule. } 0-1
0
0
1
1
1
1
0
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1
1
1
0
0
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1
0
0
0
1
0
raresmanciu123
13
1
1
0
0
0
0
1
1
0
0
0
1
1
1
0
1
1
1
0
1
lion26
14
Computer analysis
Move times
Crosstable
FEN & PGN