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5+0 • Rated •
ANTICHESS
lion26 (1658)
+2
ALEX_DUTA (1235)
−4
Variant ending • White is victorious
lion26 Arena
Spectators
FEN
PGN
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[Event "lion26 Arena"] [Site "http://chess-academy.net/aj59UzIq"] [Date "2022.11.14"] [Round "-"] [White "lion26"] [Black "ALEX_DUTA"] [Result "1-0"] [UTCDate "2022.11.14"] [UTCTime "16:13:57"] [WhiteElo "1658"] [BlackElo "1235"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. Nf3?? { (0.15 → -5.05) Blunder. Best move was g3. } (1. g3) 1... d6?? { (-5.05 → Mate in 16) Checkmate is now unavoidable. Best move was e5. } (1... e5 2. Nxe5) 2. Ne5 dxe5 3. d4?? { (Mate in 15 → -3.91) Lost forced checkmate sequence. Best move was g4. } (3. g4 Bxg4 4. Bg2 Bxe2 5. Bxb7 Bxd1 6. Bxa8 Bxc2 7. d3 Bxd3 8. Bd5 Bxb1 9. Rxb1 Qxd5) 3... exd4 4. Qxd4 Qxd4 5. Bh6?! { (-3.64 → -4.36) Inaccuracy. Best move was b3. } (5. b3 Qxf2) 5... Qxf2?? { (-4.36 → 4.51) Blunder. Best move was Qxb2. } (5... Qxb2) 6. Kxf2 gxh6 7. e4?? { (4.25 → Mate in 13) Checkmate is now unavoidable. Best move was g3. } (7. g3 Be6) 7... Bh3 8. gxh3 f5 9. exf5 e6 10. fxe6 Kd7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Best move was b5. } (10... b5 11. Bxb5 h5 12. Bxe8 Nh6 13. Bxh5 Ba3 14. bxa3 Re8 15. Bxe8 Nc6 16. Bxc6 a5 17. Bxa8) 11. exd7 Nxd7 12. Ba6 bxa6 13. b4 Bxb4 14. Nc3 Bxc3 15. Kf1?? { (Mate in 7 → 2.33) Lost forced checkmate sequence. Best move was Rhg1. } (15. Rhg1 Bxa1 16. Rxg8 Raxg8 17. c3 Bxc3 18. Kg2 Rxg2 19. a4 Rxh2 20. a5 Bxa5 21. h4 Rxh4#) 15... Bxa1 16. c3?? { (3.07 → 0.00) Blunder. Best move was Ke1. } (16. Ke1 Be5) 16... Bxc3 17. Rg1?? { (0.00 → Mate in 19) Checkmate is now unavoidable. Best move was Ke2. } (17. Ke2 Ba1 18. Rxa1 Rb8 19. Rb1 Rxb1 20. h4 Rf1 21. Kxf1 h5 22. a4 a5 23. Ke2 Ne7) 17... Be1?? { (Mate in 19 → -0.19) Lost forced checkmate sequence. Best move was Bg7. } (17... Bg7 18. Rxg7 Rf8 19. Rxh7 Rxf1 20. Rxh6 Nxh6 21. h4 a5 22. h5 Rg1 23. a3 Rb8 24. h3) 18. Rxg8 Rhxg8 19. Kxe1 Rg1 20. h4?? { (0.01 → Mate in 13) Checkmate is now unavoidable. Best move was Ke2. } (20. Ke2 a5 21. h4 a4 22. h5 Rb8 23. Kf3 Rg2 24. Kxg2 c5 25. Kf3 c4 26. h4 Nc5) 20... Rxe1 21. h5 Rg1?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Best move was a5. } (21... a5 22. a3 Rb8 23. a4 Rb2 24. h3 Rb8 25. h4 Rb5 26. axb5 a6 27. bxa6 Nc5 28. a7) 22. h4 Rg5 23. hxg5 hxg5 24. a4 Rb8 25. a5 Rb6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Best move was Rg8. } (25... Rg8 26. h6 Rg7 27. hxg7 c5 28. g8=K Ne5 29. Kxh7 Ng6 30. Kxg6 c4 31. Kxg5 c3 32. Kf6) 26. axb6 axb6 27. h6 Nf6# { Game ends by variant rule. } 1-0
0
1
1
0
0
0
0
½
½
0
½
1
0
0
0
0
0
0
0
1
ALEX_DUTA
6
1
0
0
1
1
1
1
½
½
1
½
0
1
1
1
1
1
1
1
0
lion26
18
Computer analysis
Move times
Crosstable
FEN & PGN