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20+10 • Rated •
Classical
Lord-axe (1468?)
+151
Dr_Soltomans (1772?)
−98
Checkmate • White is victorious
Monthly Classical Inc Arena
Spectators
FEN
PGN
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[Event "Monthly Classical Inc Arena"] [Site "http://chess-academy.net/bcNjVLJB"] [Date "2022.12.30"] [Round "-"] [White "Lord-axe"] [Black "Dr_Soltomans"] [Result "1-0"] [UTCDate "2022.12.30"] [UTCTime "17:28:37"] [WhiteElo "1468"] [BlackElo "1772"] [WhiteRatingDiff "+151"] [BlackRatingDiff "-98"] [Variant "Standard"] [TimeControl "1200+10"] [ECO "A40"] [Opening "Queen's Pawn"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d4 { A40 Queen's Pawn } h6?! { (0.15 → 1.02) Inaccuracy. Best move was d5. } (1... d5 2. c4 e6 3. Nf3 Nf6 4. Nc3 Bb4 5. Bg5 O-O 6. e3) 2. d5? { (1.02 → -0.16) Mistake. Best move was e4. } (2. e4 e6 3. c3 d5 4. e5 Ne7 5. Nd2 c5 6. Bd3 Nbc6 7. Ne2 g6 8. O-O Bg7) 2... h5? { (-0.16 → 1.47) Mistake. Best move was Nf6. } (2... Nf6) 3. d6? { (1.47 → -0.79) Mistake. Best move was e4. } (3. e4 d6) 3... h4? { (-0.79 → 0.67) Mistake. Best move was Nf6. } (3... Nf6) 4. dxc7 f6?? { (0.35 → 14.13) Blunder. Best move was Qxc7. } (4... Qxc7 5. Nc3) 5. cxd8=Q+ Kf7 6. Qxc8 Ke6?! { (38.40 → Mate in 3) Checkmate is now unavoidable. Best move was e6. } (6... e6 7. Qxb7) 7. Qxb8?! { (Mate in 3 → 25.36) Lost forced checkmate sequence. Best move was Qc4+. } (7. Qc4+ Kf5 8. Qdd3+ Ke5 9. f4#) 7... Kf7?! { (25.36 → Mate in 9) Checkmate is now unavoidable. Best move was Rxb8. } (7... Rxb8 8. Nc3) 8. Qxa8?! { (Mate in 9 → 47.66) Lost forced checkmate sequence. Best move was Qd5+. } (8. Qd5+ e6 9. Qxd7+ Kg6 10. Qxa8 Bb4+ 11. c3 Nh6 12. Qxh8 Nf7 13. Qhe8 Be7 14. Qdxe7 Kh7) 8... Kg6?! { (47.66 → Mate in 4) Checkmate is now unavoidable. Best move was g5. } (8... g5 9. Qxd7) 9. Qxf8?! { (Mate in 4 → Mate in 6) Not the best checkmate sequence. Best move was Qe8+. } (9. Qe8+ Kh7 10. Qd3+ f5 11. Qxf5+ g6 12. Qfxg6#) 9... Kf5 10. Qxg8?! { (Mate in 3 → Mate in 8) Not the best checkmate sequence. Best move was Qxd7+. } (10. Qxd7+ e6 11. Qd3+ Ke5 12. f4#) 10... Kg6 11. Qxh8 Kf5 12. Qxh4?! { (Mate in 3 → Mate in 3) Not the best checkmate sequence. Best move was Qd5+. } (12. Qd5+ e5 13. Qh5+ g5 14. e4#) 12... Kg6 13. Qxf6+?! { (Mate in 3 → Mate in 7) Not the best checkmate sequence. Best move was Qd5. } (13. Qd5 f5 14. Qg5+ Kh7 15. Qh5#) 13... Kh7 14. Qxe7 Kg6 15. Qxg7+?! { (Mate in 2 → Mate in 5) Not the best checkmate sequence. Best move was Qd3+. } (15. Qd3+ Kh5 16. Qg5#) 15... Kf5 16. Qgxd7+?! { (Mate in 1 → Mate in 2) Not the best checkmate sequence. Best move was Qd5#. } (16. Qd5#) 16... Ke4 17. Qxb7+?! { (Mate in 1 → Mate in 2) Not the best checkmate sequence. Best move was Q1d5#. } (17. Q1d5#) 17... Kf5 18. Qxa7?! { (Mate in 2 → Mate in 2) Not the best checkmate sequence. Best move was Qf7+. } (18. Qf7+ Ke4 19. Qf4#) 18... Ke5 19. Qdd4+ Kf5 20. Qac5+?! { (Mate in 1 → Mate in 2) Not the best checkmate sequence. Best move was Qf7#. } (20. Qf7#) 20... Ke6 21. Qdd6+?! { (Mate in 2 → Mate in 2) Not the best checkmate sequence. Best move was Qa7. } (21. Qa7 Kf5 22. Qf7#) 21... Kf7 22. Qf5+ Kg7 23. Qfg6+?! { (Mate in 1 → Mate in 1) Not the best checkmate sequence. Best move was Qdf8#. } (23. Qdf8#) 23... Kh8 24. Qf8# { White wins by checkmate. } 1-0
1
1
1
0
1
1
1
1
1
1
1
1
1
1
1
1
0
0
1
1
Lord-axe
18
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
1
1
0
0
Dr_Soltomans
3
Computer analysis
Move times
Crosstable
FEN & PGN