Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
5+2 • Rated •
THREE-CHECK
DELEU-DAN-CRISTIAN (1720?)
+32
emilian_deleu (1279?)
−32
Three checks • White is victorious
turneul academiei ans Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event " turneul academiei ans Arena"] [Site "http://chess-academy.net/eZs9lI2X"] [Date "2019.12.24"] [Round "-"] [White "DELEU-DAN-CRISTIAN"] [Black "emilian_deleu"] [Result "1-0"] [UTCDate "2019.12.24"] [UTCTime "14:50:32"] [WhiteElo "1720"] [BlackElo "1279"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-32"] [Variant "Three-check"] [TimeControl "300+2"] [ECO "C46"] [Opening "Four Knights Game"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4 e5? { (2.19 → 4.56) Mistake. Best move was Nc6. } (1... Nc6 2. Nf3 e6 3. c3 Nf6 4. e5 Ng4 5. d4 Be7 6. Bd3 Nxf2 7. Kxf2 Bh4+ 8. Kf1) 2. Nf3?? { (4.56 → 0.14) Blunder. Best move was Bc4. } (2. Bc4) 2... Nf6?? { (0.14 → 9.02) Blunder. Best move was Bc5. } (2... Bc5 3. Nc3) 3. Nc3?? { (9.02 → 0.98) Blunder. Best move was Bc4. } (3. Bc4 d5 4. Bb5+ c6 5. Bxc6+ Nxc6 6. O-O Bb4 7. c3 Bd6 8. d3 O-O 9. Bg5 Bg4) 3... Nc6?? { (0.98 → 4.14) Blunder. Best move was Bc5. } { C46 Four Knights Game } (3... Bc5) 4. d3?? { (4.14 → -2.46) Blunder. Best move was Bc4. } (4. Bc4) 4... d6?? { (-2.46 → 2.42) Blunder. Best move was Bb4. } (4... Bb4 5. Bd2) 5. Be3?? { (2.42 → -0.63) Blunder. Best move was d4. } (5. d4 exd4) 5... Be6?? { (-0.63 → 3.52) Blunder. Best move was d5. } (5... d5 6. exd5) 6. Qe2?? { (3.52 → -2.83) Blunder. Best move was d4. } (6. d4) 6... Qe7?? { (-2.83 → 1.89) Blunder. Best move was d5. } (6... d5) 7. Nd5?? { (1.89 → -1.18) Blunder. Best move was d4. } (7. d4 d5 8. Qb5 Qb4 9. a3 Qxb5 10. Bxb5 O-O-O 11. Bxc6 bxc6 12. Nxe5 Kb7 13. f3 Bd6) 7... Nd4?? { (-1.18 → 2.87) Blunder. Best move was Nxd5. } (7... Nxd5 8. exd5 Bxd5 9. g3 Qd7 10. Bg2 Be7 11. O-O O-O 12. c4 Be6 13. d4 Bg4 14. d5) 8. Nxe7? { (2.87 → 0.34) Mistake. Best move was Nxd4. } (8. Nxd4) 8... Nxe2 9. Kxe2?? { (0.77 → -2.36) Blunder. Best move was Nd5. } (9. Nd5 Bxd5) 9... Kxe7? { (-2.36 → 0.44) Mistake. Best move was Bxe7. } (9... Bxe7) 10. Rd1 Rd8?! { (-0.04 → 0.90) Inaccuracy. Best move was Ke8. } (10... Ke8) 11. d4?! { (0.90 → 0.24) Inaccuracy. Best move was Ke1. } (11. Ke1) 11... d5? { (0.24 → 1.87) Mistake. Best move was Ke8. } (11... Ke8 12. Ke1 c6 13. a3 Nxe4 14. dxe5 Rd7 15. Rd4 d5 16. Ra4 Bc5 17. Nd4 Bxd4 18. Rxd4) 12. dxe5 dxe4?? { (2.08 → Mate in 3) Checkmate is now unavoidable. Best move was Nxe4. } (12... Nxe4 13. Ke1) 13. Rxd8?? { (Mate in 3 → -5.66) Lost forced checkmate sequence. Best move was Bc5+. } (13. Bc5+ Rd6 14. exd6+ Ke8 15. d7+) 13... Kxd8? { (-5.66 → -4.23) Mistake. Best move was exf3+. } (13... exf3+ 14. Kd1) 14. exf6? { (-4.23 → -5.84) Mistake. Best move was Kd1. } (14. Kd1 Ng4) 14... exf3+ 15. gxf3?? { (-5.68 → Mate in 2) Checkmate is now unavoidable. Best move was Kd1. } (15. Kd1 fxg2 16. Bxg2 Bg4+ 17. Kc1 Kc8 18. Bd5 gxf6 19. Rg1 h5 20. Bc4 Bd6 21. Kb1 Kb8) 15... gxf6?? { (Mate in 2 → -1.81) Lost forced checkmate sequence. Best move was Bc4+. } (15... Bc4+ 16. Kd2 Bb4+) 16. Bxa7?? { (-1.81 → Mate in 2) Checkmate is now unavoidable. Best move was Kd1. } (16. Kd1) 16... Bxa2?! { (Mate in 2 → -11.60) Lost forced checkmate sequence. Best move was Bc4+. } (16... Bc4+ 17. Kd2 Bb4+) 17. Ke1?! { (-11.60 → Mate in 3) Checkmate is now unavoidable. Best move was Kd1. } (17. Kd1 Bd5) 17... Ke8?? { (Mate in 3 → 0.10) Lost forced checkmate sequence. Best move was Bb4+. } (17... Bb4+ 18. Kd1 Bb1 19. Be2 Bxc2+) 18. Bb5+ Kd8?? { (0.23 → 4.18) Blunder. Best move was c6. } (18... c6) 19. Bd4?? { (4.18 → Mate in 7) Checkmate is now unavoidable. Best move was Ke2. } (19. Ke2) 19... Bc4?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Best move was Bb4+. } (19... Bb4+ 20. Kd1 Kc8 21. Re1 Bxe1 22. Bd7+ Kxd7 23. Be5 Rd8 24. Kxe1 Kc6 25. b3 Rd1+) 20. Bxc4?! { (Mate in 2 → Mate in 10) Not the best checkmate sequence. Best move was Bxf6+. } (20. Bxf6+ Kc8 21. Bd7+) 20... Bb4+ 21. c3?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Best move was Kf1. } (21. Kf1 Kc8 22. Rg1 Re8 23. Be6+ fxe6 24. Rg7 Be7 25. Bc5 Rd8 26. Bd6 Re8 27. Bxe7 Kb8) 21... Ba5?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Best move was Bxc3+. } (21... Bxc3+) 22. Bxf6+ Ke8 23. Bxf7+ { Game ends by variant rule. } 1-0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
emilian_deleu
11
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
0
1
1
1
DELEU-DAN-CRISTIAN
147
Computer analysis
Move times
Crosstable
FEN & PGN