[Event "Rated Antichess tournament https://lichess.org/tournament/rHbma1dm"]
[Site "http://chess-academy.net/A6gmyvVH"]
[Date "2022.04.04"]
[Round "-"]
[White "stefancatargiu"]
[Black "david_serban"]
[Result "0-1"]
[UTCDate "2022.04.04"]
[UTCTime "16:54:27"]
[WhiteElo "1337"]
[BlackElo "1206"]
[WhiteRatingDiff "-177"]
[BlackRatingDiff "+128"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. Nf3?? { (0.15 → -5.25) Blunder. Best move was e3. } { [%eval -5.25] [%clk 0:02:30] } (1. e3) 1... d5?? { (-5.25 → Mate in 16) Checkmate is now unavoidable. Best move was e5. } { [%eval #16] [%clk 0:05:00] } (1... e5) 2. Nc3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Best move was e4. } { [%eval #-16] [%clk 0:02:30] } (2. e4 dxe4 3. g4 exf3 4. Qxf3 Bxg4 5. Qxf7 Kxf7 6. Ba6 bxa6 7. f3 Bxf3 8. d4 Bxh1) 2... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Best move was e5. } { [%eval #16] [%clk 0:04:58] } (2... e5 3. Nxe5 Qg5 4. Nxd5 Qxd2 5. Nxc7 Qxe2 6. Nxa8 Qxe1 7. Qxe1 Kd8 8. Nxf7 Nf6 9. Nxh8) 3. Nxd5 { [%eval #16] [%clk 0:02:26] } 3... exd5 { [%eval #15] [%clk 0:04:55] } 4. a4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Best move was e4. } { [%eval #-15] [%clk 0:02:23] } (4. e4 dxe4 5. g4 Bxg4 6. c4 Bxf3 7. Qxf3 exf3 8. Bg2 fxg2 9. d3 Qxd3 10. Bg5 gxh1=Q) 4... Qg5 { [%eval #-15] [%clk 0:04:48] } 5. Nxg5 { [%eval #-14] [%clk 0:02:20] } 5... b6?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Best move was Bh3. } { [%eval #13] [%clk 0:04:42] } (5... Bh3 6. gxh3 b5 7. axb5 Nc6 8. bxc6 Kd7 9. Nxf7 Kxc6 10. Rxa7 Rxa7 11. Nxh8 Ba3 12. bxa3) 6. Nxf7 { [%eval #13] [%clk 0:02:03] } 6... Kxf7 { [%eval #12] [%clk 0:04:37] } 7. e4 { [%eval #12] [%clk 0:01:59] } 7... dxe4 { [%eval #11] [%clk 0:04:31] } 8. Bc4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Best move was Qg4. } { [%eval #-12] [%clk 0:01:58] } (8. Qg4 Bxg4 9. b4 Bxb4 10. d3 exd3 11. cxd3 Bxe1 12. d4 Bxf2 13. Ra3 Bxd4 14. Be2 Bxe2) 8... b5 { [%eval #-13] [%clk 0:04:22] } 9. Bxf7 { [%eval #-12] [%clk 0:01:50] } 9... bxa4 { [%eval #-12] [%clk 0:04:00] } 10. Bxg8 { [%eval #-11] [%clk 0:01:45] } 10... Rxg8 { [%eval #-11] [%clk 0:03:46] } 11. Rxa4 { [%eval #-10] [%clk 0:01:40] } 11... e3 { [%eval #-10] [%clk 0:03:43] } 12. fxe3 { [%eval #-9] [%clk 0:01:35] } 12... Bg4 { [%eval #-14] [%clk 0:03:33] } 13. Rxa7 { [%eval #-8] [%clk 0:01:28] } 13... Bxd1?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Best move was Rxa7. } { [%eval #9] [%clk 0:03:25] } (13... Rxa7 14. Qxg4 Ra1 15. Qxg7 Rxc1 16. Qxf8 Rxg2 17. Qxb8 Rxe1 18. Qxc7 Rxe3 19. dxe3 Rxh2 20. Qxh7) 14. Kxd1 { [%eval #10] [%clk 0:01:27] } 14... Rxa7 { [%eval #9] [%clk 0:03:18] } 15. b4 { [%eval #9] [%clk 0:01:23] } 15... Bxb4 { [%eval #8] [%clk 0:03:09] } 16. Bb2 { [%eval #8] [%clk 0:01:20] } 16... Bxd2 { [%eval #7] [%clk 0:03:02] } 17. Kxd2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Best move was Bxg7. } { [%eval #-6] [%clk 0:01:18] } (17. Bxg7 Rxg7 18. Kxd2 Rxg2 19. Rf1 Rxh2 20. e4 Rxd2 21. Rf5 Rxc2 22. Ra5 Rxa5 23. e5 Rxe5#) 17... Ra3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Best move was Rf8. } { [%eval #7] [%clk 0:02:56] } (17... Rf8 18. Bxg7 Nc6 19. Bxf8 Nd4 20. exd4 h6 21. Bxh6 c5 22. dxc5 Rg7 23. Bxg7#) 18. Bxa3?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Best move was Bxg7. } { [%eval #-5] [%clk 0:01:14] } (18. Bxg7 Rxg7 19. e4 Rxg2 20. Rc1 Rxd2 21. Rg1 Rxh2 22. Rg5 Rxc2 23. Rc5 Rxc5 24. e5 Rxe5#) 18... c5 { [%eval #-5] [%clk 0:02:48] } 19. Bxc5 { [%eval #-4] [%clk 0:01:10] } 19... Rf8 { [%eval #-4] [%clk 0:02:44] } 20. Bxf8 { [%eval #-3] [%clk 0:01:01] } 20... Nc6 { [%eval #-3] [%clk 0:02:41] } 21. Bxg7 { [%eval #-2] [%clk 0:00:56] } 21... Ne5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Best move was h6. } { [%eval 0.0] [%clk 0:02:40] } (21... h6 22. Bxh6 Nd4 23. exd4#) 22. Bxe5 { [%eval 0.0] [%clk 0:00:49] } 22... h5 { [%eval -0.01] [%clk 0:02:36] } 23. h4# { [%clk 0:00:45] } { Game ends by variant rule. } 0-1


