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10+0 • Rated •
ANTICHESS
Kirill_Top29 (1500?)
−510
Polina-Super13 (994?)
+52
Variant ending • Black is victorious
Spectators
FEN
PGN
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[Event "Rated Antichess game"] [Site "http://chess-academy.net/hAYaCYPA"] [Date "2025.06.09"] [Round "-"] [White "Kirill_Top29"] [Black "Polina-Super13"] [Result "0-1"] [UTCDate "2025.06.09"] [UTCTime "11:25:35"] [WhiteElo "1500"] [BlackElo "994"] [WhiteRatingDiff "-510"] [BlackRatingDiff "+52"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Best move was b5. } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxd2 5. Bxf7 Qxf2 6. Kxf2 h5 7. Bxg8 Rxg8 8. Qxh5) 2. Ba6 bxa6 3. Nc3?? { (Mate in 14 → Mate in 20) Lost forced checkmate sequence. Best move was b4. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. Na3 Bxa3 8. f4 exf4 9. Rc1 Rxh2) 3... Ba3 4. bxa3 f5 5. exf5 Nc6?? { (-2.55 → Mate in 14) Checkmate is now unavoidable. Best move was e4. } (5... e4 6. Nxe4) 6. Nb5 axb5 7. f6?? { (Mate in 13 → 5.53) Lost forced checkmate sequence. Best move was a4. } (7. a4 bxa4 8. d4 Nxd4 9. Qxd4 exd4 10. Bh6 gxh6 11. c3 dxc3 12. Kd2 cxd2 13. Re1 dxe1=Q) 7... Nxf6?? { (5.53 → Mate in 12) Checkmate is now unavoidable. Best move was Qxf6. } (7... Qxf6 8. Qh5 Qxf2 9. Kxf2 Nb8 10. Qxe8 Ne7 11. Qxd7 Nxd7 12. d4 exd4 13. a4 bxa4 14. c3) 8. a4 bxa4 9. d4 exd4 10. Qxd4 Nxd4 11. Bh6 gxh6 12. g4 Nxg4 13. f3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Best move was Nh3. } (13. Nh3 Nxc2 14. Kd1 Nxa1 15. Kc2 Nxc2 16. Ng5 hxg5 17. Rb1 Nxh2 18. a3 Nxa3 19. Rb3 axb3) 13... Nxf3?? { (Mate in 12 → -1.20) Lost forced checkmate sequence. Best move was Nxh2. } (13... Nxh2 14. Rxh2 Nxf3 15. Rxh6 Nxe1 16. Rxh7 Rxh7 17. Rxe1 Qf6 18. Rxe8 Ba6 19. Rxa8 c5 20. Rxa7) 14. Nxf3 Nxh2 15. Rxh2?? { (-1.56 → Mate in 9) Checkmate is now unavoidable. Best move was Nxh2. } (15. Nxh2) 15... Qh4?? { (Mate in 9 → 0.63) Lost forced checkmate sequence. Best move was a3. } (15... a3 16. Rxh6 Rg8 17. Rxh7 Kf7 18. Rxf7 Qe7 19. Rxe7 Rg5 20. Nxg5 Bb7 21. Rxd7 a5 22. Rxc7) 16. Rxh4?? { (0.63 → Mate in 8) Checkmate is now unavoidable. Best move was Nxh4. } (16. Nxh4 Ke7 17. Kd2 Kf6 18. Ng6 Kxg6 19. Rxh6 Kxh6 20. a3 Bb7 21. Rh1 Bxh1 22. c4 Bd5) 16... d5 17. Rxh6 Rf8 18. Rxh7 Rxf3 19. Rxc7 Rb3?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Best move was Bb7. } (19... Bb7 20. Rxb7 Rb8 21. Rxb8 Kd8 22. Rxd8 a3 23. Rxd5 Rf2 24. Kxf2 a5 25. Rxa5#) 20. cxb3?? { (Mate in 5 → -0.92) Lost forced checkmate sequence. Best move was Rxa7. } (20. Rxa7 Rxa7 21. axb3 axb3 22. Rxa7 bxc2 23. Ra6 Bxa6 24. Kf1 Bxf1#) 20... axb3 21. axb3?? { (-1.08 → Mate in 5) Checkmate is now unavoidable. Best move was Rxa7. } (21. Rxa7 Rxa7 22. axb3 Rxa1 23. Kd1 Rxd1 24. b4 Kd7 25. b5 Ba6 26. bxa6 Re1 27. a7 Kc7) 21... a5 22. Rxa5 Rxa5 23. Rxc8 Kf7?? { (Mate in 3 → -1.00) Lost forced checkmate sequence. Best move was Kd8. } (23... Kd8 24. Rxd8 d4 25. Rxd4 Ra4 26. bxa4#) 24. Kd2?? { (-1.00 → Mate in 3) Checkmate is now unavoidable. Best move was Rg8. } (24. Rg8 Kxg8) 24... Ra4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Best move was Rc5. } (24... Rc5 25. Rxc5 Ke7 26. Rxd5 Kd7 27. Rxd7#) 25. bxa4 d4?? { (0.00 → Mate in 26) Checkmate is now unavoidable. Best move was Ke7. } (25... Ke7 26. Rc1 d4 27. a5 d3 28. Kxd3 Kd6 29. Rb1 Kc7 30. Rb7 Kxb7 31. a6 Kxa6 32. Kc3) 26. Kc3 dxc3 27. Rxc3 Ke6 28. Rh3?? { (Mate in 24 → Mate in 7) Lost forced checkmate sequence. Best move was a5. } (28. a5 Kd5 29. Rb3 Kd6 30. a6 Kd5 31. a7 Kc5 32. Rf3 Kb5 33. Rf7 Kb4 34. a8=B Kc4) 28... Kf5?? { (Mate in 7 → Mate in 24) Lost forced checkmate sequence. Best move was Kd7. } (28... Kd7 29. Rb3 Kc8 30. Re3 Kc7 31. Re5 Kc6 32. Rd5 Kxd5 33. a5 Kc6 34. a6 Kb7 35. axb7#) 29. a5 Ke4 30. Rb3?? { (Mate in 21 → Mate in 1) Lost forced checkmate sequence. Best move was Rf3. } (30. Rf3 Kxf3 31. a6 Ke3 32. a7 Ke4 33. a8=R Kd5 34. Ra3 Ke5 35. Rc3 Kf6 36. Rd3 Kf5) 30... Ke3 31. Rxe3# { Game ends by variant rule. } 0-1
0
0
1
0
1
1
1
1
1
0
1
1
0
1
1
0
1
1
1
0
Kirill_Top29
104
1
1
0
1
0
0
0
0
0
1
0
0
1
0
0
1
0
0
0
1
Polina-Super13
41
Computer analysis
Move times
Crosstable
FEN & PGN