Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
5+0 • Rated •
ANTICHESS
morarumisu (1607?)
−73
Academie22 (1578)
+28
Variant ending • Black is victorious
Academie22 Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "Rated Antichess tournament https://lichess.org/tournament/kwjNOdJh"] [Site "http://chess-academy.net/zICygupn"] [Date "2025.07.29"] [Round "-"] [White "morarumisu"] [Black "Academie22"] [Result "0-1"] [UTCDate "2025.07.29"] [UTCTime "13:39:25"] [WhiteElo "1607"] [BlackElo "1578"] [WhiteRatingDiff "-73"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e3 b5 2. Bxb5 Nc6?? { (0.52 → Mate in 15) Checkmate is now unavoidable. Best move was e6. } (2... e6 3. Bxd7) 3. Bxc6 dxc6 4. d3?? { (Mate in 14 → 2.19) Lost forced checkmate sequence. Best move was Qg4. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Qxd2 9. Bxd2 Bxg2 10. Be3 Bxh1) 4... Qxd3 5. cxd3?? { (2.49 → -1.03) Blunder. Best move was Qxd3. } (5. Qxd3 Bh3) 5... Bh3? { (-1.03 → 1.47) Mistake. Best move was Bg4. } (5... Bg4 6. Qxg4) 6. gxh3?? { (1.47 → -3.43) Blunder. Best move was Nxh3. } (6. Nxh3 Kd8) 6... a6? { (-3.43 → -0.46) Mistake. Best move was Nf6. } (6... Nf6) 7. e4?? { (-0.46 → Mate in 10) Checkmate is now unavoidable. Best move was Qh5. } (7. Qh5 Nh6) 7... f5 8. exf5 e6 9. fxe6 Kd7 10. exd7 Rc8 11. dxc8=N Ba3 12. bxa3 g5?? { (Mate in 6 → 3.02) Lost forced checkmate sequence. Best move was Ne7. } (12... Ne7 13. Nxe7 Rd8 14. Nxc6 Rxd3 15. Qxd3 h5 16. Qxa6 g5 17. Bxg5 h4 18. Bxh4#) 13. Bxg5 Nh6?? { (3.12 → Mate in 24) Checkmate is now unavoidable. Best move was Nf6. } (13... Nf6 14. Bxf6 Rxc8 15. Bd8 Rxd8 16. Nd2 Rxd3 17. Ndf3 Rxf3 18. Nxf3 c5 19. h4 c4 20. Rg1) 14. Bxh6 Rxc8 15. Bf8 Rxf8 16. Qf3 Rxf3 17. Nxf3 h5 18. Nc3 h4 19. Nxh4 a5?? { (2.56 → Mate in 18) Checkmate is now unavoidable. Best move was c5. } (19... c5 20. d4) 20. Rb1?? { (Mate in 18 → Mate in 5) Lost forced checkmate sequence. Best move was a4. } (20. a4 c5 21. d4 cxd4 22. Ke2 dxc3 23. Rab1 c2 24. Nf5 cxb1=Q 25. Rxb1 c6 26. h4 c5) 20... a4 21. Nxa4 c5 22. Nxc5 c6 23. Rb5 cxb5 24. a4 bxa4 25. Nxa4# { Game ends by variant rule. } 0-1
1
1
1
1
½
0
0
1
0
1
0
1
1
1
1
1
0
1
1
0
Academie22
14½
0
0
0
0
½
1
1
0
1
0
1
0
0
0
0
0
1
0
0
1
morarumisu
7½
Computer analysis
Move times
Crosstable
FEN & PGN