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5+0 • Rated •
ANTICHESS
alexandru08 (1410?)
+18
ALEX_DUTA (1231)
−12
Variant ending • White is victorious
lion26 Arena
Spectators
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[Event "lion26 Arena"] [Site "http://chess-academy.net/QhhGGciN"] [Date "2022.11.14"] [Round "-"] [White "alexandru08"] [Black "ALEX_DUTA"] [Result "1-0"] [UTCDate "2022.11.14"] [UTCTime "16:17:30"] [WhiteElo "1410"] [BlackElo "1231"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e3 Nc6?? { (1.39 → 5.78) Blunder. Best move was b5. } (1... b5) 2. Ba6 bxa6 3. b4 Nxb4 4. Nf3?? { (6.85 → Mate in 17) Checkmate is now unavoidable. Best move was Qf3. } (4. Qf3 Nxc2 5. Qxf7 Kxf7 6. e4 Nxa1 7. Na3 Nb3 8. axb3 a5 9. Nc2 c5 10. Nb4 cxb4) 4... Nxc2?? { (Mate in 17 → 2.34) Lost forced checkmate sequence. Best move was Nxa2. } (4... Nxa2 5. Rxa2 a5 6. Rxa5 Ba6 7. Rxa6 Qb8 8. Rxa7 Qxb1 9. Rxa8 Qxc2 10. Rxe8 Qxc1 11. Rxf8) 5. Qxc2 a5?? { (1.34 → Mate in 13) Checkmate is now unavoidable. Best move was e5. } (5... e5) 6. Qxc7?? { (Mate in 13 → 3.10) Lost forced checkmate sequence. Best move was Qxh7. } (6. Qxh7 Rxh7 7. Nh4 Rxh4 8. Rf1 Rxh2 9. Kd1 Rxg2 10. Rg1 Rxg1 11. Ke2 Rxc1 12. Na3 Rxa1) 6... Qxc7 7. d4?? { (3.73 → Mate in 18) Checkmate is now unavoidable. Best move was Ne5. } (7. Ne5) 7... Qxh2 8. Rxh2 e5?? { (Mate in 17 → -2.44) Lost forced checkmate sequence. Best move was g5. } (8... g5 9. Nxg5 f5 10. Nxh7 Rxh7 11. Rxh7 e5 12. Rxd7 Kxd7 13. dxe5 f4 14. exf4 Ba3 15. Nxa3) 9. dxe5?? { (-2.44 → Mate in 12) Checkmate is now unavoidable. Best move was Nxe5. } (9. Nxe5) 9... d6?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Best move was Bd6. } (9... Bd6 10. exd6 g5 11. Nxg5 f5 12. Nxh7 Rxh7 13. Rxh7 Kf7 14. Rxf7 Ba6 15. Rxf5 Nh6 16. Rxa5) 10. exd6 Bxd6 11. Rxh7 Rxh7 12. Ba3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Best move was g4. } (12. g4 Bxg4 13. e4 Bxf3 14. e5 Bxe5 15. Be3 Bxa1 16. Bxa7 Rxa7 17. Nc3 Bxc3 18. a4 Bxe1#) 12... Bxa3 13. Nxa3 Rh4 14. Nxh4 f5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Best move was Bf5. } (14... Bf5 15. Nxf5 Rb8 16. Nxg7 Rb4 17. Nxe8 Rc4 18. Nxc4 a6 19. Nxa5 Nf6 20. Nxf6#) 15. Nxf5 Bxf5 16. e4 Bxe4 17. Rb1?? { (Mate in 5 → -0.45) Lost forced checkmate sequence. Best move was Rc1. } (17. Rc1 Bxg2 18. Rc8 Rxc8 19. Kf1 Bxf1 20. Nc2 Rxc2 21. a4 Rxf2#) 17... Bxb1 18. Nxb1 Nf6?? { (-0.39 → Mate in 4) Checkmate is now unavoidable. Best move was a4. } (18... a4 19. Kd2 Ne7 20. Kc3 a3 21. Nxa3 Kd7 22. Kd4 g5 23. f4 gxf4 24. Nc2 f3 25. gxf3) 19. g4 Nxg4 20. Kd2?! { (Mate in 3 → Mate in 4) Not the best checkmate sequence. Best move was Kd1. } (20. Kd1 Nxf2 21. a4 Nxd1 22. Nc3 Nxc3#) 20... Nxf2 21. Kd1 Nxd1 22. Nc3 Nxc3 23. a4 Nxa4# { Game ends by variant rule. } 1-0
1
1
1
0
1
1
1
1
1
0
1
alexandru08
9
0
0
0
1
0
0
0
0
0
1
0
ALEX_DUTA
2
Computer analysis
Move times
Crosstable
FEN & PGN