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1+0 • Rated •
ANTICHESS
Dancer (1879?)
−16
Chun (2190?)
+35
Variant ending • Black is victorious
Spectators
FEN
PGN
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[Event "Rated Antichess game"] [Site "http://chess-academy.net/65hIfc4y"] [Date "2021.09.26"] [Round "-"] [White "Dancer"] [Black "Chun"] [Result "0-1"] [UTCDate "2021.09.26"] [UTCTime "12:12:41"] [WhiteElo "1879"] [BlackElo "2190"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Qxd7?? { (1.06 → 8.95) Blunder. Best move was Kxd7. } (3... Kxd7 4. Qh5) 4. Qg4 Qxd2 5. Qxg7?? { (7.84 → -0.30) Blunder. Best move was Bxd2. } (5. Bxd2 Bb4) 5... Qxf2?? { (-0.30 → Mate in 12) Checkmate is now unavoidable. Best move was Qxe1. } (5... Qxe1) 6. Qxf7?? { (Mate in 12 → -0.16) Lost forced checkmate sequence. Best move was Kxf2. } (6. Kxf2 Bxg7 7. b4 Bxa1 8. Nc3 Bxc3 9. Nf3 Bxb4 10. c3 Bxc3 11. Bb2 Bxb2 12. a3 Bxa3) 6... Qxc2?! { (-0.16 → 0.70) Inaccuracy. Best move was Qxe1. } (6... Qxe1) 7. Qxc7?! { (0.70 → 0.00) Inaccuracy. Best move was Qxe8. } (7. Qxe8 Qxb1 8. Qxf8 Qxb2 9. Qxg8 Qxa2 10. Qxh8 Qxg2 11. Qxc8 Qxg1 12. Qxc7 Qxh1 13. Qxa7 Rxa7) 7... Qxb2?! { (0.00 → 0.53) Inaccuracy. Best move was Qxg2. } (7... Qxg2 8. Qxc8 Qxh1 9. Qxe8 Qxg1 10. Qxb8 Qxh2 11. Qxa7 Qxb2 12. Qxa8 Qxb1 13. Qxf8 Qxc1 14. Qxg8) 8. Qxa7?? { (0.53 → Mate in 9) Checkmate is now unavoidable. Best move was Qxc8. } (8. Qxc8 Qxa2) 8... Qxb1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Best move was Rxa7. } (8... Rxa7 9. Bxb2 Rxa2 10. Rxa2 Nc6 11. Bxh8 Ne5 12. Bxe5 Nf6 13. Bxf6 Ba6 14. Rxa6 Kf7 15. Rxe6) 9. Qxa8?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Best move was Rxb1. } (9. Rxb1 Rxa7 10. Rxb8 Rxa2 11. Rxc8 Rxg2 12. Rxe8 Rxg1 13. Rxg1 Bg7 14. Rxg8 Rxg8 15. Rxg7 Rxg7) 9... Qxc1 10. Qxb8 Qxe1 11. Qxc8 Qxg1 12. Qxe8 Qxh1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Best move was Qxg2. } (12... Qxg2 13. Qxf8 Qxh2 14. Rxh2 h5 15. Rxh5 Rxh5 16. Qxg8 Rg5 17. Qxe6 Rg8 18. Qxg8#) 13. Qxf8 Qxh2?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Best move was Qxg2. } (13... Qxg2 14. Qxg8 Qxg8 15. Rg1 Qxg1 16. h4 Qxe3 17. a3 Qxa3 18. h5 Rg8 19. h6 Rg7 20. hxg7) 14. Qxg8 Qxg2 15. Qxh7?! { (Mate in 4 → Mate in 9) Not the best checkmate sequence. Best move was Qxh8. } (15. Qxh8 Qxa2 16. Qxh7 Qxa1 17. Qb1 Qxb1 18. e4 Qxe4#) 15... Qxa2 16. Qxh8?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Best move was Rxa2. } (16. Rxa2 Rxh7 17. Rh2 Rxh2 18. e4 Rf2 19. e5 Rf6 20. exf6 e5 21. f7 e4 22. f8=Q e3) 16... Qxa1 17. Qxa1 e5 18. Qxe5# { Game ends by variant rule. } 0-1
0
0
0
0
0
Dancer
0
1
1
1
1
1
Chun
5
Computer analysis
Move times
Crosstable
FEN & PGN